
Buena Vista hope to prompt players to engage with the title (and each other) like they would with a collectible card game such as Pokemon.įor more on the game itself mosey on over to SPOnG's Spectrobes page. But where the E-Reader provided entire NES games to be played the emphasis here is elsewhere. If you have a scary memory you may remember something similar coming out for the GBA waaayyyy back in 2002 in Japan. Initially the content they unlock will be contained within the game, but as more cards are introduced the content will be delivered via the wireless network. Cards reward exclusive content, such as Custom Color Spectrobes, Secret Spectrobes, and exclusive Weapons and Shields. The cards will come packaged individually but will be tradable. Card Input codes can be entered from the card input machine, installed in the Patrol Cruiser via the Blueprint Cube from Neal after obtaining the Shard on Menahat. The reason we haven't said anything about it is that it's taken this long for the patent to come through." SPOnG had a quick word with Buena Vista about the new system who told us, "We actually applied for the patent last year. Along with inclusion in game packages, additional trading cards will be available after the game's release.' If no disc is inserted, the message 'Please insert a disc.


Pre-installed channels edit Disc Channel edit The Disc Channel is the primary way to play Wii and GameCube titles from supported Nintendo optical discs inserted into the console.
#Spectrobes cards input codes code
Cards reward exclusive content, such as Custom Color Spectrobes, Secret Spectrobes, and exclusive Weapons and Shields.īelow is a star map obtained after entering in all possible codes for the constellation card menu.'Once players unlock the special ability in the game, they can fit a code input card over the Nintendo DS touch screen and use the stylus to consecutively tap numerical holes in the cards, unlocking new content, which includes creatures and minerals. By pressing the plus and minus buttons on the Wii Remote users can scroll across accessing empty slots. For equipment and items, a code is first entered, then a pattern is created on a 4 by 4 circuit board.Ĭard Input codes can be entered from the card input machine, installed in the Patrol Cruiser via the Blueprint Cube from Neal after obtaining the Shard on Menahat. For cards rewarding Spectrobes, the player first enters the code on the back of the card in the Constellation Card menu, then links the stars to form the pattern displayed. In Spectrobes: Origins, Card Input utilizes a different entry system due to the lack of a touchscreen on the Wii. Card Input is the only way to acquire Secret Spectrobes such as Kibatekka, Isadora, Vilakroma, and Bakuraiya in Beyond the Portals and Windora and Vilakroma in Spectrobes. Included with this game are 38 code input cards that enable you to unlock special creatures and items, two Geo cards and a mini guide that provides statistics. Cards from the first Spectrobes game can be input into Spectrobes: Beyond the Portals after obtaining the Dynalium near the end of the story, but cards from Spectrobes: Beyond the Portals can never be utilized with the original game. In Spectrobes, you unlock Card Input from a cube, while in Spectrobes: Beyond the Portals, you unlock it after you agree to help Digg repair Aldous's escape pod. A printable grid template link is is included at the bottom of this article. Card Input codes can be entered from the card input machine, installed in the Patrol Cruiser via the Blueprint Cube from Neal after obtaining the Shard on. A list of all cards and their combinations is included below. Note that this is not possible with all types of attacks. Some Spectrobes can pull off two or three attacks if you continue to press the A Button. While it is possible to gain access to the cards’ contents without the physical card, it is somewhat difficult due to the invisible keypad. Spectrobes Spectrobes: Beyond the Portals Alpha (): Combos - Press the A Button to have a Spectrobe perform a normal attack. You must then trace a pattern on that screen as revealed by the following videos to unlock the corresponding Spectrobe or item.

Then, enter one of the following codes into the 'Card Input' keypad to reveal a constellation. The cards are sized to fit on top of a DS Lite touchscreen and had 7 small holes at certain locations, numbered to act as a guide for inputting card data by using the stylus on the touchscreen. Card codes Successfully complete Kogoeria (the third planet) to get the card input machine. 4 physical cards containing the relevant data were included with each game, giving the system its name. The input screen consists of a 4-tall, 5-wide invisible grid contained within the blue bracket pattern of the background and an additional 4 points at each corner of the screen. In the handheld games, Card Input data is input onto the touch screen while using the Card Input machine in the Patrol Cruiser. Spectrobes and Spectrobes: Beyond the Portals
